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Case Study: ChannelBee: Celebrity Face Off
What the client wanted:
Since its foundation in 1991, Tentacle Solutions has repeatedly provided high quality games design and development for high profile companies, new companies, government bodies and individuals looking to promote their brands, goods, events and services. As a result of customer satisfaction, we have a number of repeat customers that return to us time and again. ChannelBee is one of them. After producing a successful game for their website during the Ashes cricket series, they contacted our UK based games design and development team in order to produce a brand new viral game – an online version of the Celebrity Face Off game that they do on their show.
Our UK based games design and development team was asked to design and build a game that mirrored the concept of ChannelBee’s Celebrity Face Off. In effect, a series of images are shown during the game, each one of them a picture of a famous face. The featured celebrity on the show has to identify all the famous faces and the idea was to offer the opportunity to the audience too. There was to be a high scorer’s board and the game had to closely follow the reality game. As such, the requirements and specifications were very stringent, thus posing a challenge for the games design and development team but one that they relished.
A further requirement for this particular game was to give the players two options – a one player game or a two player game. This option appears on the introduction page so that players could immediately choose to pit their wits against another player and compare scores at the end of the game.
As soon as all requirements and specifications were fully agreed upon, the Tentacle Solutions UK based games design and development team got to work and began to produce the game in line with this information. As ChannelBee required such a specific format, little creative input was available for the team. However, with plenty of information given, the game was challenging from the outset.
The requirements and specifications given also ensured that there had to be constant communication to ensure that the client was happy with the level of progress throughout the design and development stages. It was crucial to the project to ensure that the game was as like the viral as possible and that required continuous communication. The development of the viral went smoothly as a result and this sped up the delivery of the game, ensuring it got to ChannelBee ahead of schedule to ensure that it went live on time.
What Tentacle Solutions delivered:
Tentacle Solutions established the requirements and specifications that ChannelBee wanted incorporated into the brand new game before beginning to develop and build it. In addition the game, the company also wanted it built into the website so that its visitors could quickly and easily access the game and play it until their heart’s content. The entire game, including the back end, was built within a relatively short period of time and was fully functional prior to delivery. We provided them with the following:
As with the previous project that we undertook for ChannelBee, the client was incredibly happy with the final results. It went above and beyond their expectations and provided their visitors with an excellent game to play as and when they liked. The online version of the live game has been a massive hit and so everyone was incredibly happy with the quality and reception it received.
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